Active learning involves students doing something... in the information literacy skills sessions I deliver students must engage in a session using their devices. Those that do not have devices can use the PC's available so the session is fully inclusive.
I have employed a number of tools to encourage engagement in sessions including, Kahoot, Padlet and quizzes in Moodle. I found that students prefer the free game-based learning platform Kahoot as it makes it fun to learn. Students are actively participating in learning and assessment without actually thinking about it and as it game based I find that peers get competitive!
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